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Kenshi gameplay settings
Kenshi gameplay settings











kenshi gameplay settings
  1. #Kenshi gameplay settings how to
  2. #Kenshi gameplay settings full
  3. #Kenshi gameplay settings ps3

Diablo was nothing more than Rogue with the rough edges sanded off and a coat of AAA paint, and look where that went.įor one whoever is bankrolling the production is unlikely to not have requirements or demands and giving 100 million away no questions asked, even worse they will have projections and financial performance targets. It just needs smart people to take the right chances. There is no problem with the tech, it already exists. Not quests or voice acting or "muh story." Sure, the graphics look like shit, but that's where the AAA development muscle should be going. Fight, trade conquer, survive, exterminate. It also has no story or voice acting, yet the gameplay is endless. In a few seconds the game generates a dozen factions, religions, large continents, multiple biomes, and dozens of settlements.

kenshi gameplay settings

Imagine Kenshi with Starfield's budget instant greatest game ever made.Ĭonsider Rimworld. There's no reason why a bargain bin looking indie title made by one guy should be more fun to play than a $100 million AAA epic. (The old buzzword for this was 'emergent' gameplay). It was made by a very small team, and its insanely fun and addictive because the systems are complex, engaging, and rewarding. The whole world is hand made, but there's no story, no quests, and no voice acting. Their engine is a massive POS and should be thrown into a dustbin. The space combat is inferior in every regards compared to Rogue Squadron 2, a game released on Gamecube with a tiny budget.

#Kenshi gameplay settings ps3

When Ground Zeroes released on the PS3 outmatch it in these categories, you know there is a problem. The graphics, lightning, shadows, water physics are at the very LEAST 20 years old delayed. The looting is mediocre, only rewards you get are standart weapons +% modifiers, same goes for the skills. The story is shit and makes no sense from an human point of view, nobody would call a complete stranger to fetch an artefact and enroll into an important mission. The gameplay is certainly awful and worse than half-life 1 but when this is your principal focus on a game, it's should be a death sentence. The environments are incredibly dull, empty and could be rendered on a PS3. The AI is at least 20 years old delayed, even worse since Fear's AI was certainly better in all areas.

#Kenshi gameplay settings full

If they had smart people iterating procgen techniques for 20 years, they might have been able to deliver a Starfield where every planet had the content of a full elder scrolls game, with fewer people actually working on it.įrankly, I'm baffled this game doesn't have a backlash on the same magnitude than Cyberpunk.Įverything in it is outdated and is absolutely shameful in 2023. They repeated the same idea with each game until Starfield showed the limits of this approach. Todd's big innovation over Daggerfall was to throw out the procgen tech and just do everything by hand, with the understanding that more content was better than good content, and it worked. None of them are smart enough to solve the programming issue, but they can provide the raw button pushing labor to brute force the solution, and your goal of automation quickly gets thrown out the window. But the boss doesn't care about the automation, he just wants the result, and he's willing to throw more people at the problem until it gets fixed. You see a problem that requires tedious work and you try to write a program to fix it. There's a common experience with automation.

#Kenshi gameplay settings how to

It doesn't require 17 studios across the world to copy paste a few generic dungeons around the galaxy.Īll the development time and money went into making 'actual content.' That's why there's a unique questline in almost every system, why you can't walk into a city without the game barfing 13 quests into your journal, and why every companion has three novels worth of backstory they nag you with after every stop but can't figure out how to navigate a staircase. The game doesn't have too much procgen it has too little.













Kenshi gameplay settings